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Mark Esparagoza
Mark Esparagoza
Game Designer
Currently working for Mojang/Microsoft as a Contract Game Designer. Earned my Bachelor of Arts in Game Design degree at DigiPen Institute of Technology on April 2022.
My passion for people drives me to design engaging, accessible experiences that everyone can enjoy. I love designing everything from sweeping mechanics to balancing little numbers. I know I'm doing a good job if I'm bringing a smile to someone's face.
Current Occupation
Working with 3rd party Partners to review content and align them with the guidelines. Learned to have a keen eye for critical analysis to provide feedback to help improve quality content.
Projects
Rocco's Bramble Ramble
Feb 2023
Designed a collectible card game within 48 hours with detailed documentation and value calculations
Systems Designer
DOOM Eternal Rework
Nov 2020 - Dec 2020
Improved the chainsaw for a faster and more aggressive experience. (Not affiliated with id Software)
Sole Developer
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